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تعداد ۱۱۸۰ پاسخ غیر تکراری از ۱۱۸۰ پاسخ تکراری در مدت زمان ۰,۸۴ ثانیه یافت شد.

1. <A> Survey of Characteristic Engine Features for Technology-Sustained Pervasive Games

Author: \ Kim J.L. Nevelsteen

Library: Library of Foreign Languages and Islamic Sources (Qom)

Subject: Computer games -- Programming.,Ubiquitous computing.,Augmented reality,بازی‌های کامپیوتری -- برنامه‌نویسی ,محاسبه فراگیر

Classification :
QA
76
.
76
.
C672S8
2015
E-Book
,
مشاهده در قفسه مجازی RIS Bibtex ISO

2. A game design vocabulary :

Author: Anna Anthropy, Naomi Clark.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design.,Computer games-- Programming.

Classification :
GV1469
.
34
.
A97
A58
2014
مشاهده در قفسه مجازی RIS Bibtex ISO

3. A primer on scientific programming with Python /

Author: Hans Petter Langtangen.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Python (Computer program language),Computer programming-- software development.,Computers-- Computer Science.,Computers-- Data Processing.,Computers-- Programming-- General.,Mathematical physics.,Mathematical theory of computation.,Maths for scientists.,Python (Computer program language),Science-- Mathematical Physics.

Classification :
QA76
.
73
.
P98
مشاهده در قفسه مجازی RIS Bibtex ISO

4. A primer on scientific programming with Python /

Author: Hans Petter Langtangen.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Programming (Mathematics),Python (Computer program language),Scripting languages (Computer science),Programming (Mathematics),Python (Computer program language),Science.,Scripting languages (Computer science)

Classification :
QA76
.
73
.
P98
L36
2016
مشاهده در قفسه مجازی RIS Bibtex ISO

5. AI and artificial life in video games /

Author: Guy W. Lecky-Thompson.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Artificial intelligence.,Computer games.,Video games-- Design.,Intelligence artificielle.,Jeux d'ordinateur.,Jeux vidéo-- Conception.,Artificial intelligence.,Artificial intelligence.,Computer games.,Computer games.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.

Classification :
GV1469
.
15
.
L43
2008eb
مشاهده در قفسه مجازی RIS Bibtex ISO

6. AI for game developers

Author: / David M. Bourg and Glenn Seemann

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Video games--Design,Computer games--Programming,Computer animation.,Artificial intelligence.

Classification :
QC
,
23
.
2
,.
B68
,
2004
مشاهده در قفسه مجازی RIS Bibtex ISO

7. AI for games

Author:

Library: Central Library and Documents Center of Mazandaran University (Mazandaran)

Subject: Computer games ; Programming. ; Computer animation. ; Artificial intelligence. ;

Classification :
RIS Bibtex ISO

8. AI for games /

Author: Ian Millington

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Artificial intelligence.,Computer animation.,Computer games-- Programming.,Artificial intelligence.,Computer animation.,Computer games-- Programming.,GAMES-- Board.

Classification :
QA76
.
76
.
C672
M549
2019eb
مشاهده در قفسه مجازی RIS Bibtex ISO

9. AI for games and animation

Author: / John David Funge

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: Computer games- Programming,Computer animation,Artificial intelligence

Classification :
QA76
.
76
.
C672
,
F86
1999
مشاهده در قفسه مجازی RIS Bibtex ISO

10. AI for games and animation

Author: / John David Funge

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: Computer games- Programming,Computer animation,Artificial intelligence

Classification :
QA76
.
76
.
C672
,
F86
1999
مشاهده در قفسه مجازی RIS Bibtex ISO

11. AI game development

Author: / Alex J. Champandard

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: Computer games- Programming,Artificial intelligence

Classification :
QA76
.
76
.
C672
,
C43
2004
مشاهده در قفسه مجازی RIS Bibtex ISO

12. AI game development

Author: / Alex J. Champandard

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: Computer games- Programming,Artificial intelligence

Classification :
QA76
.
76
.
C672
,
C43
2004
مشاهده در قفسه مجازی RIS Bibtex ISO

13. AI game development : synthetic creatures with learning and reactive behaviors

Author: Champandard, Alex J.

Library: Central Library and Document Center of Isfahan University (Esfahan)

Subject: Computer games -- Programming ► Artificial intelligence

Classification :
794
C449a
مشاهده در قفسه مجازی RIS Bibtex ISO

14. AI game development: synthetic creatures with learning and reactive behaviors

Author: Champandard, Alex J.

Library: Central Library and Information Center of Ferdowsi University of Mashhad (Khorasan Razavi)

Subject: Programming ، Computer games,، Artificial intelligence

Classification :
QA
76
.
76
.
C672
C43
2004
مشاهده در قفسه مجازی RIS Bibtex ISO

15. AI game engine programming

Author: / Brian Schwab

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: Computer games- Programming,Artificial intelligence

Classification :
QA76
.
76
.
C672
,
S39
2004
مشاهده در قفسه مجازی RIS Bibtex ISO

16. AI game engine programming

Author: / Brian Schwab

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Computer games--Programming,Artificial intelligence.

Classification :
QA
,
76
.
76
,.
C672
,
S39
,
2009
مشاهده در قفسه مجازی RIS Bibtex ISO

17. AI game engine programming

Author: / Brian Schwab

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: Computer games- Programming,Artificial intelligence

Classification :
QA76
.
76
.
C672
,
S39
2004
مشاهده در قفسه مجازی RIS Bibtex ISO

18. AI game engine programming

Author:

Library: Central Library and Documents Center of Mazandaran University (Mazandaran)

Subject: Computer games ; Programming. ;

Classification :
RIS Bibtex ISO

19. AI game engine programming /

Author: Brian Schwab

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Artificial intelligence,Computer games-- Design,Computer games-- Programming

Classification :
QA76
.
76
.
C672
S39
2009
مشاهده در قفسه مجازی RIS Bibtex ISO

20. AI game programming wisdom /

Author: edited by Steve Rabin.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Artificial intelligence.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Artificial intelligence.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,Computer graphics.,Computer graphics.,Computeranimation,Computergraphics.,Computerspelen.,Computerspiel,Infographie.,Intelligence artificielle.,Künstliche Intelligenz,Kunstmatige intelligentie.,Ludiciels-- Programmation.,Programmeren (computers),Programmierung,Vormgeving.

Classification :
QA76
.
76
.
C672
R33
2002
مشاهده در قفسه مجازی RIS Bibtex ISO
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